Tue
23
Dec '08
From the highly recommended “Fundamental Principles of Go” by Yang Yilun
Class One: Play in an empty corner
Class Two
- Approach/enclose a 3-4, 5-3, or 5-4 corner
- Play the midpoint of a side where there is good development potential
- Start a fight (joseki) in a corner
Class Three
- Play the midpoint of a side where one opponent has good development potential
- Make an extension which simultaneously strengthens you and weakens your opponent
- Approach/enclose a 3-3 corner
- Approach/enclose a 4-4 corner
Class Four:
- Play midpoint where neither side has good development potential
- Make a 3rd enclosure move in a 4-4 corner or reduce an enclosed 4-4 stone corner
- Make any remaining 2 or 3-space extension
[...] 2 is where Yang Yilun would say to play based on his opening principles – it is the first third class move and no first or second class moves are [...]